xccoaster asked: How do the end step triggers stack if a Bearer of the Heavens is enchanted by Gift of Immortality?

However you want them to.
Either way, you’ll get your Bearer and Gift of Immortality back, it’s just a question of this turn or next.


izzet-aetherling asked: My Izzet homebrew uses Hidden Strings and Trait Doctoring for repeated cipher/Young Pyromancer triggers and to feed Nivmagus Elementals. The order in which I stack triggers rarely matters, but it can, so I'm explicit about it. But people have started telling me it seems pedantic or egotistical, and now I don't know what to do! I'm trying to prevent broken gamestates, not to show off rules knowledge or whatever. I know it's not really a judge thing, but I don't know who else to ask. Regular REL.

Tell them that you’re just being thorough and it’s how you can best keep track of the game. No one should ever fault you for playing precisely when the game is in a state more complex than a typical game.


prometheanchaos asked: Okay, something that confused by one of your earlier posts. Does "Godsend" trigger before or after combat?

Before, once blockers are declared.

(It’ll also trigger again if the equipped creature blocks or becomes blocked by additional creatures subsequently. e.g. if a Brimaz token is put onto the battlefield blocking the equipped creature.)


capjbadger asked: Does a creature that was brought back with Whip of Erebos and then died in combat trigger "When creature dies, do X" effects since it never hits the graveyard? Or will the death cause the trigger before the exile occurs?


The replacement effect from Whip’s ability keeps the creature from ever going to the graveyard, so the creature never dies.


capjbadger asked: Daring Thief checks "card type" for the exchange. Does that mean you cannot exchange token creatures for their creatures since they are not "cards"?

Tokens have card types despite not being cards.


otomomom asked: My opponent at a PTQ had a Courser of Kruphix out. I killed it, and he flipped the top card of his library back to face-down. On his next draw step, he revealed the top card of his library after drawing. It was a land. Would it have mattered whether or not I waited for him to try to put it on the battlefield and gain a life before calling a judge?

No. Your opponent looked at cards he wasn’t supposed to look at. You called the judge at exactly the right time.


ech0e5 asked: When Deceiver Exarch triggers upon entering the battllefield, is the Deceiver Exarch tapping / untapping the permanent, or am I, the player, tapping / untapping the permanent? Basically can a pro-blue permanent be tapped / untapped?

The triggered ability of Deceiver Exarch can’t target a permanent with protection from blue. The ability’s source is blue, making the protection from blue permanent an illegal target.


magicvorthos asked: Can you detail the differences between free and derived information?

The Magic Tournament Rules puts it a lot more succinctly than I can:

Free information is information to which all players are entitled access without contamination or omissions made by their opponents. If a player is ever unable or unwilling to provide free information to an opponent that has requested it, he or she should call a judge and explain the situation. Free information includes:

•  Details of current game actions and past game actions that still affect the game state. 

•  The name of any visible object.

•  The type of any counter in a public zone.

•  The physical status (tapped/flipped/unattached/phased) and current zone of any object.

•  Player life totals, poison counter totals, and the game score of the current match.

•  The current step and/or phase and which player(s) are active.

Derived information is information to which all players are entitled access, but opponents are not obliged to assist in determining and may require some skill or calculation to determine. Derived information includes: 

•  The number of any type of objects present in any game zone.

•  All characteristics of objects in public zones that are not defined as free information.

•  Game Rules, Tournament Policy, Oracle content and any other official information pertaining to the current tournament. Cards are considered to have their Oracle text printed on them.

Private information is information to which players have access only if they are able to determine it from the current visual game state or their own record of previous game actions.

•  Any information that is not free or derived is automatically private information.

The following rules govern player communication:

•  Players must answer all questions asked of them by a judge completely and honestly, regardless of the 

type of information requested. Players may request to do so away from the match.

•  Players may not represent derived or free information incorrectly.

•  Players must answer completely and honestly any specific questions pertaining to free information.

•  At Regular REL, all derived information is instead considered free.

Judges are encouraged to help players in determining free information, but must avoid assisting players with derived information about the game state


larsmtg asked: If I own a Howling Mine, and my opponent forgets to draw extra cards, and I didn't notice it, it's my missed trigger, correct? Do I have to constantly remind my opponent about drawing the extra cards? What if my opponent appears to be sloppy on purpose to make me get Warnings?

You are responsible for the triggers created by your own cards. You cannot allow your opponent to miss the trigger of your Howling Mine. You will receive a warning if you do, but as long as you remind your opponent of the trigger as soon as you realize that he’s tried to move the game beyond that point, you’re fine.

For example, your opponent draws for the turn and immediately goes to play a land or cast a spell or attack. As long as you remind your opponent of the Howling Mine trigger at that point, you haven’t missed your trigger.

If you feel that a player is ever attempting to play sloppily in order to make you receive warnings, then you should talk to a judge away from the table so that the judge can investigate the situation.


larsmtg asked: If I cast a spell with Replicate, e.g. Gigadrowse, what do I have to announce? Does "Gigadrowse your X, Replicate 4" suffice to cover all my bases? My opponents rarely know how it functions, and think I'm somehow screwing with them with the Replicate trigger and all. I don't want to cheat or trick them into anything, but I also don't want to play the game in their stead..

702.55a. […] “Replicate [cost]” means […] “When you cast this spell, if a replicate cost was paid for it, copy it for each time its replicate cost was paid. If the spell has any targets, you may choose new targets for any of the copies.”

When you cast the spell, the replicate trigger happens. You only name the initial target when you cast it, but the trigger will resolve and copy the spell before the original spell resolves. In general, you should probably name all the targets you want for all the copies, and I would expect that at Regular REL or in casual play, but at Competitive REL or higher, feel free to be more technical. Your opponent can still respond after the Replicate trigger resolves, of course.


villeneuve-forever asked: Let's say my opponent has a giant oyster in play, and his card in play is the time spiral version. I have apocalypse chime in play. Would sacrificing the chime kill the giant oyster, because it was originally printed in homelands? This is such a dumb hypothetical and I apologise, but I'm really curious.


Apocalypse Chime, along with Golgothian Cylix, and City in a Bottle now look for cards with the same name as cards originally printed in their respective sets. (This is explained in CR 700.6a-c.)

Each one references a list of card names from that set, since a card’s expansion symbol is no longer part of its rules text. (And no, Mountains aren’t removed by City in a Bottle.)


k9gm3 asked: So I couldn't help but notice that Daring Thief says "nonland permanent" when it comes to what you control, but just "permanent" when it comes to your opponent's stuff. This means I can use it to swipe my opponent's Mutavault, right?

Correct, if that Mutavault is currently a creature. But you can’t then use it to give that Mutavault to another player.


shm128iii asked: When does Shirei, Shizo’s Caretaker check to see if a creature's power is 1 or less to decide if he can bring them back after dying? If they have 1 or less by default but are more powerful thanks to +1/+1 counters, field effects such as Coat of Arms, or temp. spells like Giant Growth, will Shirei ignore them or will he bring them back since, I -think-, they go back to their default power once in the graveyard?

Shirei looks at the creature’s actual power as it last existed on the battlefield. (This includes stuff like counters, giant growth, etc.) If it was 2 or more at that time, he doesn’t trigger.


jordanmunson asked: I have Athreos, and my opponent has something that gives him/her Hexproof. A creature of mine dies. How does Athreos' second ability resolve? Does it "Do as much as it can" meaning I get my creature back without my opponent being able to pay life to stop it? Does the trigger just get countered since I can't target my opponent?

Athreos’s ability can’t be put on the stack due to a lack of legal targets, therefore your creature just stays in the graveyard as normal.


thetragiccomedian asked: I've always been a bit confused by players dieing, and their effects. For example, if I have Bearer of the Heavens out, and it dies, but go to 0 life before the end step, will his effect still go off?


Delayed triggered abilities controlled by a player no longer in the game can’t go on the stack.